In order to mix up the standard Fortnite gameplay, Epic regularly introduces Limited Time Modes, or LTMs for short. These modes don’t last forever – you could even say they last for a limited amount of time – but they change up the core gameplay to the point where each game is vastly different from what you’d usually expect from Fortnite. There have been quite a number so far: 11 to be exact, not counting the Solo Showdown modes, which are just for competitions or Fortnite Playground Mode, which we don’t really count as an LTM because it’s basically a permanent, and peaceful, fixture nowadays. From worst to best, here are the best Fortnite LTMs ranked.

11. Final Fight

Final Fight was initially introduced with five teams of 20 players each, before being reduced to teams of 12. It played out in a similar fashion to a normal large team mode except the storm would stop after the third circle. When it closed in, a timer would begin. Whichever team had the most players left by the end of the timer would win the game.

It’s a simple concept, but each game resulted in the team with the most players just camping their way to the end. It became more like a game of hide and seek, which we doubt is what Epic were hoping for. So many players complained about the mode, Epic removed it from the game before too long, stating “we agree that the mode isn’t quite in a state where we want it to be”. Maybe the next iteration will be better?

10. Sniper Shootout

Fortnite LTM: Sniper Shootout

A number of Fortnite LTMs change very little about the core gameplay, except for only making a certain pool of weapons and items available. Sniper Shootout is one of those, as each game was the same as a standard game but the only weapons available were the three types of sniper (bolt-action, semi-auto, hunting rifle) and the scoped assault rifle. The first iteration of the mode included the crossbow, but that has since been vaulted.

There’s very little to say about Sniper Shootout other than the fact it was just boring. Snipers-only has been a concept for years in shooters, especially in games like Call of Duty, but Fortnite’s sniping mechanics don’t lend themselves to quick-scoping and no-scoping so instead, most fights were two players sniping at each other head on, hoping to predict where the other would move to. Plus, the scoped assault rifle meant that it was instantly a better weapon to use as you could repeatedly hit more consistent shots repeatedly when it’s not even a sniper rifle.

9. Close Encounters

Fortnite LTM: Close Encounters

Close Encounters started off great: all players had were the varying types of shotguns, plus jetpacks. That sounds incredible right? Flying through the air, dodging shotgun blasts as you return fire before swooping back down to earth to collect your hard-fought loot.

Thing is, Fortnite’s main mechanic is building and jetpacks can only go so high before running out of fuel. Do you see where this is going? Players would abuse the mode by building an enormous sky base before the storm came in, then slowly built their way into the safe zone at the height limit. Players on the ground couldn’t shoot it down because they would only have shotguns, and the guys at the top could descend easily because the jetpack would negate any fall damage. Epic removed the mode saying it would be “evaluating the effects sky bases have on this LTM” but replaced it with Solid Gold. But more on that particular mode later. 

8. High Explosives

Fortnite LTM: High Explosives

There’s really nothing wrong with High Explosives at all, it was fun to play for a few games but that was it. The only weapons available were the rocket launcher, grenade launcher, guided missile, grenades and remote explosive so as you can expect, every single fight was a back and forth of explosions.

One great aspect about High Explosives was that materials were increased by 50%, so you could build much more freely. Of course, you had to be careful in case your structure was shot down by someone at the bottom as it’s much easier to do when all you have is explosives. Rocket riding was super fun in this mode too, especially with the guided missile.

7. Teams of 20

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