While Nintendo is certainly no stranger to quality games, the company is a brand new duck getting its feet wet in the pool of mobile games. Pokemon Go has been a massive success for the company, generating a whopping $10.2 million during its first day of availability on iOS and Android. Fire Emblem Heroes couldn’t quite manage that level of income, but it generated $2.9 million on its first day, which is significantly better than Clash Royale, a highly popular mobile title.
It’s interesting to see how much income is generated by Nintendo’s mobile titles in the first day and nice to see Fire Emblem Heroes competing so well. If you haven’t checked it out yet, from now until February 19th Nintendo is running a launch special so that the stamina cost of training levels is halved. It’s a great way to get your teams leveled up.
What do you think about the game? Are you enjoying it? So far I’ve got three teams set up that aren’t quite to level 20 yet, but I’ve been enjoying having the familiar gameplay available on my phone. While the game is free-to-play with in-app purchases, I haven’t yet purchased anything because I haven’t felt the need to do so. Nintendo is quite generous with the orbs you get from defeating the chapter levels on all three different difficulties, including Normal, Hard, and Lunatic.