Halo is one of Microsoft’s biggest franchises. Heck, it’s practically the whole reason Xbox exists as a viable games service in the first place. Where would Microsoft be without its mean green machine tearing up the stars in his trademark supersoldier armor? But it’s also a franchise that’s stumbled, with the most recent entry, Halo 5: Guardians, proving to be divisive among fans. To win back players and get the series back on track, Microsoft has announced Halo Infinite, the next project set in the Halo universe.

But what is Halo Infinite, anyway? Well for starters, it may or may not be what you think of as “Halo 6”. Read on for more…

Fast facts

  • Halo Infinite release date: TBA
  • Developer: 343 Industries
  • Publisher: Microsoft Studios
  • Format: Xbox One

Halo Infinite’s story will focus on Master Chief

Halo 5 split players’ time between Master Chief and Spartan Locke. It was a narrative shift that, frankly, not many were keen on. So for Halo Infinite, developer 343 Industries is refocusing on the saga’s main, green-armored protagonist.

“The team also heard feedback loud and clear on the amount of time spent playing as the Master Chief in Halo 5. In Halo Infinite, the game will focus on the Master Chief and continue his saga after the events of Halo 5,” studio head Chris Lee wrote in a blog post.

And did you notice that Chief seems to be back to wearing his old armor? That’s a deliberate change too, and meant to show that the art style for Infinite will be different from Halo 4 and 5. As lee writes, it “draws significant inspiration from the most iconic and historic parts of the Halo franchise and your feedback, all while modernizing and taking advantage of the full power of the Xbox One family. The new Master Chief helmet directly showcases our new art style.”

The Halo Infinite reveal trailer isn’t actually the game

Halo Infinite was announced as part of the Xbox E3 2018 press conference – in fact, it was the first game Microsoft showed on-stage. But there really wasn’t too much solid details on just what we were looking at, other than it was being powered by a new engine, dubbed “Slipspace”. In fact, in a blog post, 343 studio head Chris Lee clarified that what we saw was not Halo Infinite, but merely a tech demo for Slipspace.

“We still have a long way to go until we ship the game, so things will certainly evolve between now and the release of Halo Infinite, though the engine demo is a clear indication of the direction we are heading with our next game and a great snapshot of where our tech is right now,” Lee wrote.

In other words: this announcement was more of a ‘it’s coming’ than anything concrete.



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