Take a load of action figures. Drink four pints of coffee. Stack said action figures upon a pile of fireworks. Light the touchpaper, put on some high energy jazz, fire up a strobelight, and wait for the giddy sensory overload to stun you into a coma.

That, my friend, is what it’s traditionally like to play Marvel vs. Capcom. It’s fun, it’s spectacular, it’s bright, bold, brash, and relentlessly, belligerently flashy. And it’s frequently exciting to the point of being utterly confounding. (Also, don’t do any of the things I said in the intro. You’ll end up in hospital)

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