MercurySteam is working with Nintendo on Metroid: Samus Returns for the 3DS, arguably one of E3 2017’s biggest (and most pleasant) surprises.

What makes the game such a shock is that back in 2015, we reported on a rumour that the Spanish studio had pitched a 3DS Metroid to Nintendo, a claim which was later branded as “b******t” by MercuryStream co-founder Enric Alvarez.

Fast forward to the present day, and it seems that the official line has changed somewhat. Speaking to GameSpot, MercurySteam’s Jose Luis Márquez revealed that the studio did in fact approach Nintendo about working on the series:

We approached Nintendo to make a remake of a classic game. We are also a fan of the series, so we were happy to know that they wanted to collaborate with us.

Metroid producer Yoshio Sakamoto adds some more detail:

I just wanted to start out by saying I’ve been wanting to make a 2D Metroid game with today’s technology for quite a long time. It wasn’t only my personal desire, but also because I know there are a lot of people out there in the world who have been clamoring for a 2D Metroid game.

For myself, I’ve been wanting to revisit that fundamental, basic, core essence of Metroid, that 2D gameplay, and I was considering ways to go about taking on that challenge. That was more than two years ago.

Then I heard of MercurySteam and they were looking to take on the challenge of remaking a Metroid game. It wasn’t Metroid II, but again I’d heard about this desire from the MercurySteam team.

I knew MercurySteam from their development work on Castlevania. I thought, “We’ve got to meet with these guys,” and so we flew out to Spain [where MercurySteam is located]. Over the course of that meeting, obviously we had a great time. It seemed like, wow, there’s a lot of potential here, and basically that’s really how it got started.

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