Although EA Games hasn’t officially announced Dragon Age 4, it’s nice to know that it’s coming. A semi-official reveal came from one of the writers on the game, Alexis Kennedy, who’s comments sparked ‘Dragon Age 4 confirmed’ headlines all over the place. He admitted the game was in its early stages during an interview, where he also gave us a few little hints as to what role he’s had on the writing team.
“What I can say is I have been given considerable autonomy to work on a storyline bit of lore which is well-segregated from other parts of the game, which makes sense with me being remote,” said Kennedy to Eurogamer. Kennedy is based in the UK compared to the rest of the team at BioWare Edmonton.
“And yes, if you’ve seen a lot of my work before you will probably not be surprised by the choice of subject matter. It’s familiar stuff.”
His previous work includes the brilliant Fallen London and Sunless Sea, both choose your own adventure/RPG titles with dark tones. No doubt Kennedy’s input into Dragon Age 4 is going to be of similar ilk.
He didn’t give much else away in his interview, but if Kennedy says the game was in its early stages in May 2017, we’re going to be waiting a while for a Dragon Age 4 release date. But until we get our hands on a brand new scaly adventure or receive some official news, I’ve got plenty of ideas as to what the Dragon Age 4 gameplay and story should feature.
Here are the five top things I’ve got on my Dragon Age 4 wishlist:
1. The return of Solas
If you’ve played the excellent Dragon Age: Inquisition Trespasser DLC, you’ll know that it finishes with somewhat of a cliffhanger revolving around the renegade elf, Solas. In case you missed it, the DLC ends with the Inquisitor planning to pull together a new group of allies banded together from outside Orlais and Ferelden in order to track down Solas. He already has a great knowledge of the Inquisition, so that’s why there’s a need for a brand new crew. But depending on whether you’ve chosen to stop or redeem Solas, will no doubt depend on how you tackle the next part of the story.
That just happens not to exist yet… Until Dragon Age 4? Because Trespasser leaves you with such a Solas-focused cliffhanger, there’s little doubt in my mind that Solas is going to be at the centre of the next game.
2. A little jaunt in Tevinter Imperium
That Trespasser cliffhanger also showed a very important moment that could give away the potential setting of Dragon Age 4. The DLC finished with a dagger stabbed right through a map of Tevinter Imperium, which is an area of Dragon Age‘s world of Thedas, right next to Solas’ camp.
You might dismiss that as a wanton whim from me, but Tevinter Imperium just happens to be an area of Thedas that hasn’t yet been explored. Coincidence? I think not. Tevinter is the oldest human country within Thedas and it’s ruled by a powerful magocracy and leaders that are known as the magisters, who are the most powerful mages. If that doesn’t sound like an awesome place to set Dragon Age 4, I don’t know what does.
3. Better connections with our party members
Of course, a lovely world and a worthy foe is all good, but a Dragon Age game would be nothing without the characters you share your journey with. BioWare has such a talent when it comes to building believable and lovable characters that I actually want to be able to make more connections with them in Dragon Age 4.
Mass Effect, BioWare’s other major game (aside from the upcoming Anthem, that is), regularly features loyalty missions that allow you to build a stronger bond with your party members. Mass Effect 2 and Mass Effect Andromeda are both games highlighted for such a feature, and it’s definitely something that would work for Dragon Age 4.
4. More control of how the story flows
From talking to fellow Dragon Age fans and reading online forums, it’s clear that there’s a demand for gamers to have more control over their destiny in Dragon Age 4. Back in the early days of Dragon Age, the decisions you make and your actions all have consequences. But consequences that actually affect the way the rest of the story pans out.
Like in Mass Effect, early Dragon Age games indicate that your choices make a difference to the game’s story. It isn’t quite Telltale’s ‘they will remember that’ prompt, but it makes you feel as though there is more player agency than there is in more recent Dragon Age. Dragon Age fans – myself included – think that your choices should be given a little more weight for Dragon Age 4.
5. Take a world of inspiration from Inquisition
My favourite game in the Dragon Age series so far has to be Inquisition and that’s in part down to its open-world structure. Its blend of exploration, side-quests and expertly crafted immersive narrative leads you through its vast world like a Dragon Age game hasn’t quite pulled off before.
Other Dragon Age games prefer to focus on interconnected hub areas, but for a world as rich as Dragon Age’s it makes more sense to me to continue down the open world route started with Inquisition.