Sony boasts one of the most extensive, valuable, eclectic, and varied back catalog of titles in console gaming history. Its library of platformers, RPGs, action games, open-world adventures, and more are second only, perhaps, to Nintendo’s own collection of classics (though you could probably convince me Sony’s is better if you make a good enough case and give me a few beers). 

Sony capitalized on a combination of nostalgia and historical preservation with its PS3 and Vita generation of hardware. The PlayStation 3 wasn’t just a place to play all the latest and greatest games – it could also play nearly every single PlayStation 1 disc, and certain early models of the PS3 could even play physical PlayStation 2 games. Even if you didn’t have discs, the PS3 had an extensive digital library of PS1 games and a smaller yet still substantial collection of PS2 games. You no longer had to spend hundreds of dollars on eBay for a copy of Suikoden 2; simply drop ten bucks and download it directly to your PS3, or take it with you on the go on the Vita. The whole process made buying and playing old classics easy and affordable, and often gave Nintendo’s own Virtual Console a run for its money.

The PS4 has virtually none of that, and by ignoring its line of classic games, it’s leaving money on the table. What the PS4 currently has are compromises; half-steps that give the illusion of a celebration of its history but are effectively hamstrung by their own implementation. 

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